WHO WE ARE
We are a bunch of tabletop gamers in the local Ipswich and Springfield areas in Queensland, Australia.
​
We run organised play games of Dungeons & Dragons 5th Edition for new and experienced players.
​
All levels of play are welcome, and our organising team are happy to help guide you in the game.
WHAT WE DO
Organised play of D&D is like the difference between kicking a ball around with your pals, and playing in a soccer team.
​
Organised play is the "soccer" of D&D. Unlike your home game of D&D, which can be full of home rules and customised experiences, organised play (or Adventurers League) rules are consistent for everyone worldwide.
We follow the Adventurers League rules on things like character generation, magic items, progression and levelling up.
In return for following these rules:
-
You can take your character to any Adventurers League table, anywhere in the world.
-
You can play whenever suits you. You don't have to commit to a regular session. Just turn up to play when you are ready!
-
You get to play with a diverse group of players - it's not always the same people, or the same dungeon master!
-
You get a consistent play experience - our DMs have rules on how we run games too.
WHAT DO I NEED TO BRING
In order to play you will need:
-
Your Adventurers League legal character sheet
-
Your Adventurers League log sheet (either physical or digital)
-
Dice/Books if you have them
-
$5 per game, payment on the night
-
The Adventurers League Player’s Guide is available for free. It is highly recommended you read it to understand how AL differs from home games in more detail, however the summary is below!
RULES SUMMARY
The full rules can be explained to you by an experienced Adventurers League (AL) player or DM. You can get the rules we all follow from the DMs Guild. We have also created an excellent quick reference sheet.
​
By playing Adventurers League, we also all abide by the Adventurers League code of conduct created by Wizards of the Coast.